![]() ![]() War of the Chosen introduces the Lost, hordes of zombie-like mutated humans who have run amok in some of Earth’s cities. The rhythm of this core gameplay loop is incredibly absorbing, and War of the Chosen introduces a host of new research and engineering upgrades to flesh out this part of the experience. You’ll also undertake research and engineering projects to improve the weapons and tech available to your soldiers, to better equip them to face the myriad threats posed by Advent. Starting from a very low level of influence, you gradually expand the available area for active operations, establishing contact with resistance cells around the globe, discovering alien installations, and carrying out guerilla operations. The experience of playing XCOM 2 can be divided into two parts: campaign management, conducted from your mobile base, the Avenger and tactical strikes by small teams of operatives. The style of gameplay perfected in XCOM 2 has been so successful, that it has spawned an entire sub-genre of imitators: and XCOM’s relationship to turn-based strategy games brings to mind the relationship between Dark Souls and stamina-based RPGs. But a myriad of new enemies, classes, weapons, and gameplay mechanics means that this is an even richer experience than before – although the new refinements and enhancements make the return of some familiar shortcomings all the more disheartening. At its core, this game is still about managing a global insurgency, as you take the fight to Advent, the alien culture that has occupied Earth and is using the tools of gene therapy to usher a pliant population towards their doom. For more on that, hit the links to read the original review or watch our original video on why RPG fans should try out XCOM.Released in 2017, War of the Chosen is a major expansion that introduced a slew of changes to XCOM 2 and completely remixed the standard experience. This version of the game is pretty solid and well worth your attention if you don't have access to a gaming PC - it's one of the best games of the year. XCOM 2 is such a good game that it's worth suffering through some bad load times for, though. For an idea of how long the load times take, there's an unedited one in the video above, but they're over the minute mark. Save-scumming certainly won't be nearly as popular a tactic in this version of XCOM - and some might consider that, at least, a bonus. The game already suffered some pretty inexplicably long loads even loading off an SSD on PC, and so on console they're even longer still. The one major catch for XCOM 2 comes with its load times. I personally prefer a keyboard and mouse, but for a turn-based game like this there are some who'd actually make the argument that a controller and a comfy couch are better, especially with a control scheme like this. The controls are similar to those used in the console and Vita version of Enemy Unknown, which were also decent. Most important of all, the pad-based controls are tight and smooth to use. XCOM 2's console port doesn't look quite as nice as the PC version for obvious reason, but it doesn't feel like a compromised version of the game. The video above is of the PS4, but we've tested the Xbox One version as well and found performance similar between the two. ![]() If videos are less your thing, let me give you a brief text-based run-down here: It runs pretty well. ![]()
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